Cytosim  PI
Cytoskeleton Simulator
PointSet Member List

This is the complete list of members for PointSet, including all inherited members.

addBrownianForces(real *rhs, real sc) const Mecableinlinevirtual
addNoise(real amount)PointSet
addPoint(Vector const &w)PointSet
addProjectionDiff(const real *X, real *Y) const Mecableinlinevirtual
addr() const PointSetinline
addRigidity(const real *X, real *Y) const Mecableinlinevirtual
addRigidityMatUp(Matrix &mB, int offset) const Mecableinlinevirtual
addrPoint(const unsigned p) const PointSetinline
allocateBlock(unsigned)Mecable
allocatePoints(unsigned int nbp)PointSetvirtual
block() const Mecableinline
Buddy() (defined in Buddy)Buddyinline
buddy(unsigned int ix) const Buddyinline
buddy(Buddy *b, unsigned int ix)Buddyinline
calculateMomentum(real[], bool divide=false)PointSet
calculateMomentum(real[], real[], bool divide=false)PointSet
clearPoints()PointSetinline
deallocatePoints()PointSetvirtual
diffPoints(const real *src, const unsigned p)PointSetinlinestatic
diffPoints(const unsigned p) const PointSetinline
diffPoints(const unsigned int p, const unsigned int q) const PointSetinline
dragCoefficient() const =0Mecablepure virtual
fleck() const Objectinline
fleck(int f) const Objectinline
foldPosition(const Modulo *)PointSetvirtual
foldPositionG(const Modulo *)PointSetvirtual
getForces(const real *ptr)PointSetinlinevirtual
Mecable::getForces(const real[])=0Mecablepure virtual
getPoints(const real *)PointSetvirtual
Mecable::getPoints(const real[])=0Mecablepure virtual
goodbye(Buddy *)Buddyinlinevirtual
hello(Buddy *b)Buddyinline
interpolatePoints(const unsigned int p, const unsigned int q, const real a) const PointSetinline
Inventoried()Inventoriedinline
lastPoint() const PointSetinline
lastSegment() const PointSetinline
linked() const Nodeinline
list() const Nodeinline
makeProjectionDiff(const real *forces)Mecableinlinevirtual
mark() const Objectinline
mark(int m)Objectinline
matIndex(Matrix::index_type index)Mecableinline
matIndex() const Mecableinline
Mecable()Mecable
Movable()Movableinline
movePoint(const unsigned int p, Vector const &w)PointSetinline
nbPoints() const PointSetinlinevirtual
nbPoints(const unsigned n)PointSetinline
nbSegments() const PointSetinline
netForceP(const unsigned p) const PointSet
Mecable::netForceP(unsigned int p) const =0Mecablepure virtual
next() const Objectinline
nNextNodeprotected
nNumberInventoriedprotected
Node()Nodeinline
nPrevNodeprotected
number(Number n)Inventoriedinline
number() const Inventoriedinline
Object()Objectinline
objset() const Node
operator=(const PointSet &)PointSet
PointSet()PointSet
PointSet(const PointSet &)PointSet
position() const PointSetvirtual
posP(const unsigned p) const PointSetinline
Mecable::posP(unsigned int P) const =0Mecablepure virtual
prepareMecable()=0Mecablepure virtual
prev() const Objectinline
property() const =0Objectpure virtual
psCenterPointSetprotected
psForPointSetprotected
psPosPointSetprotected
putPoints(real *) const PointSetvirtual
Mecable::putPoints(real[]) const =0Mecablepure virtual
read(InputWrapper &, Simul &)PointSetvirtual
readDirection(std::istream &, const Vector &, const Space *)Movablestatic
readPosition(std::istream &, const Space *)Movablestatic
readPrimitive(std::istream &, const Space *)Movablestatic
readReference(InputWrapper &, int &, Number &, int &, char pretag)Objectstatic
readRotation(std::istream &, const Vector &, const Space *)Movablestatic
reference() const Object
removePoint(unsigned int p)PointSet
resetPoints()PointSet
rotatable() const PointSetinlinevirtual
rotate(Rotation const &)PointSetvirtual
rotateP(Rotation const &)Movablevirtual
setDragCoefficient()=0Mecablepure virtual
setInteractions(Meca &) const Mecableinlinevirtual
setPoint(unsigned p, Vector const &w)PointSet
setPosition(Vector const &)Movablevirtual
setSpeedsFromForces(const real *X, real *Y, real sc=1.0, bool rhs=false) const =0Mecablepure virtual
strReference(char, int, Number, int)Objectstatic
TAGObjectstatic
tag() const =0Objectpure virtual
translatable() const PointSetinlinevirtual
translate(Vector const &)PointSetvirtual
truncateM(unsigned int p)PointSetvirtual
truncateP(unsigned int p)PointSetvirtual
useBlock() const Mecableinline
useBlock(bool b)Mecableinline
write(OutputWrapper &) const PointSetvirtual
writeNullReference(OutputWrapper &)Objectstatic
writeReference(OutputWrapper &) const Object
writeReference(OutputWrapper &, Tag tag) const Object
~Buddy()Buddyinlinevirtual
~Inventoried()Inventoriedinline
~Mecable()Mecablevirtual
~Movable()Movableinlinevirtual
~Node()Nodevirtual
~PointSet()PointSetinlinevirtual